Frequently Asked Questions

Find answers to common questions about using our Alliance and Corporation logo management system.

How do I upload a corporation logo?
To upload a corporation logo, log in to your account and navigate to the Manage Logos section. Click on your organization and select the option to upload a new logo. The logo must be in PNG format and smaller than 5MB. After upload, your logo will be reviewed by administrators.
How long does logo approval take?
Logo submissions are typically reviewed within 14 days by our team. You will receive a notification once your logo has been approved or if revision is required.
What are the payment terms?
Your account must have avaliable funds deposted with the in-game corporation "CORPORATION LOGO MANAGER". The funds become non-refundable and no in-game refund will be issued and will remain as a credit in your CRM wallet.

It takes up to 60 minutes or more before the ESI sync for the available funds to display in your CLM wallet.

Payment is not a guarantee of logo acceptance as it must meet all guidelines.

Rejected logos will have the submission fee refunded back into your CLM wallet, these funds are not returned in-game. You are free to resubmit a new logo once any issues with your image have been corrected. 
What are the costs for uploading a logo?
The costs vary depending on whether you are uploading a new logo or updating an existing one. Check the Manage Logos page for current pricing information.
Are there any design requirements?
Corporation & Alliance logo designs are reviewed before being approved to ensure that they fit with the themes of EVE Online. A logo that meets the following guidelines will have a greater chance of being accepted.

Corporation & Alliance logos should be designed so that they look and feel like they belong within the futuristic, dark and dystopian EVE universe.
Logos with themes like warfare, corporations, science and space have a higher chance of approval.
Reference to historical themes or imagery should be subtle. A well designed and modified version of a historical object that is designed to fit in the EVE Universe will in most case have a higher chance of approval than the definite interpretation of it.

Many concepts and ideas from earth have evolved or been forgotten in the EVE Universe. Remember this when designing your logo.
Common everyday motives/objects like mobile phones, modern guns, modern vehicles that fit poorly within the genre should be avoided.
Complex pictures as logos will not read well.  Clean logo designs are best, especially when zooming out a bit from your ship. Simple is often more iconic

Cartoon images have a lower chance of approval, but if they are well produced and follow all the other requirements, then they will more likely be approved.

Simple flat and abstract designs fit best in the EVE setting and have a higher chance of approval. They are also more recognizable, easier to read from the distance and work better when scaled down.
Try to use classic, modern or futuristic fonts. Fonts like Papyrus, Lucida Handwriting and Brush Script don't fit in the EVE universe.
Avoid using Photoshop filters like Lens Flare, Emboss, Blur and other such filters.
Textures should be avoided in your logo submissions.
Logos should be submitted with an alpha channel. Using background colors can be acceptable for theming purposes (glows, color gradients and other background effects). However, avoid using white backgrounds.
Be careful with line weight.  Very thin lines will become jagged when rendered in game. 
The use of Bevel and Emboss, stroke outlines, drop shadow etc. will create unwanted noise and make the design harder to read.

Colors should be chosen within the color range used in the EVE universe. That means colors should generally not be too saturated or bright or they will look like they belong in a different color space than the ship and its surroundings.
Try to keep color harmony in mind. Try to use analogous colors and not too many complimentary colors together.
Complimentary colors: sometimes a single color can be a little brighter or more saturated to make the image “pop“ or look more interesting.
Black colors will become transparent. The logos will use a hologram shader where black color values become 100% transparent. This can be problematic with certain designs. Inverting the black will ensure it will show up.
Dark colors can work but might feel a little dull compared to brighter colors as they will be more vibrant once rendered as holograms.
Are any designs prohibited?
Copyrighted material may not be submitted for use as an corporate or alliance logo.
Real world national symbolism such as flags or crests may not be submitted for use as an corporation or alliance logo.
Political symbolism may not be submitted for use as an corporation or alliance logo.
Religious symbolism may not be submitted for use as an corporation or alliance logo.
Imagery related to sexual themes, narcotics, drugs, slavery and other illegal activity may not be submitted for use as an corporation or alliance logo, unless these are clearly based on in game references to existing backstory, factions or organizations.
What are the logo technical requirements?
Logos must be submitted in 512x512 resolution.
There is a very small (2 pixel) area on border that will mask out images.  Use at least 2 pixel breathing room around borders to make sure there will be no clipping of the logo
Formats accepted are 4 channel .PNG with three color channels and one alpha (transparency) channel.
DO NOT use premultiplied alpha.
How do I upload a corporation logo?
To upload a corporation logo, log in to your account and navigate to the Manage Logos section. Click on your organization and select the option to upload a new logo. The logo must be in PNG format and smaller than 5MB. After upload, your logo will be reviewed by administrators.
How long does logo approval take?
Logo submissions are typically reviewed within 14 days by our team. You will receive a notification once your logo has been approved or if revision is required.
What are the payment terms?
Your account must have avaliable funds deposted with the in-game corporation "CORPORATION LOGO MANAGER". The funds become non-refundable and no in-game refund will be issued and will remain as a credit in your CRM wallet.

It takes up to 60 minutes or more before the ESI sync for the available funds to display in your CLM wallet.

Payment is not a guarantee of logo acceptance as it must meet all guidelines.

Rejected logos will have the submission fee refunded back into your CLM wallet, these funds are not returned in-game. You are free to resubmit a new logo once any issues with your image have been corrected. 
What are the costs for uploading a logo?
The costs vary depending on whether you are uploading a new logo or updating an existing one. Check the Manage Logos page for current pricing information.
Are there any design requirements?
Corporation & Alliance logo designs are reviewed before being approved to ensure that they fit with the themes of EVE Online. A logo that meets the following guidelines will have a greater chance of being accepted.

Corporation & Alliance logos should be designed so that they look and feel like they belong within the futuristic, dark and dystopian EVE universe.
Logos with themes like warfare, corporations, science and space have a higher chance of approval.
Reference to historical themes or imagery should be subtle. A well designed and modified version of a historical object that is designed to fit in the EVE Universe will in most case have a higher chance of approval than the definite interpretation of it.

Many concepts and ideas from earth have evolved or been forgotten in the EVE Universe. Remember this when designing your logo.
Common everyday motives/objects like mobile phones, modern guns, modern vehicles that fit poorly within the genre should be avoided.
Complex pictures as logos will not read well.  Clean logo designs are best, especially when zooming out a bit from your ship. Simple is often more iconic

Cartoon images have a lower chance of approval, but if they are well produced and follow all the other requirements, then they will more likely be approved.

Simple flat and abstract designs fit best in the EVE setting and have a higher chance of approval. They are also more recognizable, easier to read from the distance and work better when scaled down.
Try to use classic, modern or futuristic fonts. Fonts like Papyrus, Lucida Handwriting and Brush Script don't fit in the EVE universe.
Avoid using Photoshop filters like Lens Flare, Emboss, Blur and other such filters.
Textures should be avoided in your logo submissions.
Logos should be submitted with an alpha channel. Using background colors can be acceptable for theming purposes (glows, color gradients and other background effects). However, avoid using white backgrounds.
Be careful with line weight.  Very thin lines will become jagged when rendered in game. 
The use of Bevel and Emboss, stroke outlines, drop shadow etc. will create unwanted noise and make the design harder to read.

Colors should be chosen within the color range used in the EVE universe. That means colors should generally not be too saturated or bright or they will look like they belong in a different color space than the ship and its surroundings.
Try to keep color harmony in mind. Try to use analogous colors and not too many complimentary colors together.
Complimentary colors: sometimes a single color can be a little brighter or more saturated to make the image “pop“ or look more interesting.
Black colors will become transparent. The logos will use a hologram shader where black color values become 100% transparent. This can be problematic with certain designs. Inverting the black will ensure it will show up.
Dark colors can work but might feel a little dull compared to brighter colors as they will be more vibrant once rendered as holograms.
Are any designs prohibited?
Copyrighted material may not be submitted for use as an corporate or alliance logo.
Real world national symbolism such as flags or crests may not be submitted for use as an corporation or alliance logo.
Political symbolism may not be submitted for use as an corporation or alliance logo.
Religious symbolism may not be submitted for use as an corporation or alliance logo.
Imagery related to sexual themes, narcotics, drugs, slavery and other illegal activity may not be submitted for use as an corporation or alliance logo, unless these are clearly based on in game references to existing backstory, factions or organizations.
What are the logo technical requirements?
Logos must be submitted in 512x512 resolution.
There is a very small (2 pixel) area on border that will mask out images.  Use at least 2 pixel breathing room around borders to make sure there will be no clipping of the logo
Formats accepted are 4 channel .PNG with three color channels and one alpha (transparency) channel.
DO NOT use premultiplied alpha.